Mold Escape
Play as a dangerous and terrifying lil' mold guy, breaking out of a ruined facility to join his friends. Armed with a smile and a green grapple hand, help him to dodge the spikes, lasers, and moving saw blades protecting the music-synchronized lab where he was grown.
Theme: "Breaking the Mold" ...out of the facility.
Made for the 2024 Spring UTD Student Game Dev Association game jam. Made in ~10 days from 3/6/24 to 3/17/24.
How To Play
This game is played entirely with the mouse!
- Move the mouse to aim
- Hold left click to shoot out a hook. Once the hook hits a wall you'll get pulled towards it.
- Release left click to drop from the wall, or in midair to launch yourself with the hook momentum.
Credits:
Lead Design:
- Chema Alanis
Programmers:
- Ryan Givens
- James Hawkins
- Daniel Blank
Artists:
- Alfred Zhang
- Avery Ding
Music used:
Intro song - "Above the Clouds" by FSM Team & < e s c p >
(FSM)
Levels song - "Clouds" by Max James
(Youtube | Sound Cloud)
Victory song - "Pillars of Creation" by Purrple Cat
(FSM | Sound Cloud)
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | ImaSkullyosis |
Genre | Platformer |
Made with | Unity |
Tags | 2D, Cute, Indie, Music, Unity |
Average session | A few minutes |
Inputs | Mouse |
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Mold Escape Gameplay